The future of formal, structured learning environments is unclear due to the proliferation and growth of artificial intelligence-based systems. This uncertainty spans primary, secondary, and higher education. When designing a curriculum for students entering elementary school, which skills will remain … Read the rest “Daily Jotting: Artificial Intelligence and Learning Management Systems”
Author: casey
Daily Note: Augmented Communicators and Conversational Agency
These notes are a summary of concepts presented in “Conversational Agency in Augmentative and Alternative Communication.”
Stephanie Valencia, Amy Pavel, Jared Santa Maria, Seunga (Gloria) Yu, Jeffrey P. Bigham, and Henny Admoni. 2020. Conversational Agency in Augmentative and Alternative Communication. … Read the rest “Daily Note: Augmented Communicators and Conversational Agency”
Daily Note: Affective Gaming
These notes are a summary of concepts presented in “Affective game engines: motivation and requirements.”
Eva Hudlicka. 2009. Affective game engines: motivation and requirements. In Proceedings of the 4th International Conference on Foundations of Digital Games (FDG ’09). Association for … Read the rest “Daily Note: Affective Gaming”
Daily Note: Experience-Driven Procedural Content Generation
These notes are a summary of concepts presented in “Experience-Driven Procedural Content Generation.”
Yannakakis, Georgios & Togelius, Julian. (2011). Experience-Driven Procedural Content Generation. Affective Computing, IEEE Transactions on. 2. 147-161. 10.1109/T-AFFC.2011.6.
- Experience-Driven Procedural Content Generation
- Experience-Driven Procedural Content Generation as
Daily Note: Tabletop Roleplaying Games
These notes are a summary of concepts presented in “Tabletop Roleplaying Games as Procedural Content Generators.”
Matthew Guzdial, Devi Acharya, Max Kreminski, Michael Cook, Mirjam Eladhari, Antonios Liapis, and Anne Sullivan. 2020. Tabletop Roleplaying Games as Procedural Content Generators. In … Read the rest “Daily Note: Tabletop Roleplaying Games”
Daily Note: Kinetic Organic Interfaces
These notes are a summary of concepts presented in “Designing kinetic interactions for organic user interfaces.”
Amanda Parkes, Ivan Poupyrev, and Hiroshi Ishii. 2008. Designing kinetic interactions for organic user interfaces. Commun. ACM 51, 6 (June 2008), 58–65. https://doi.org/10.1145/1349026.1349039
- Kinetic
Daily Note: Human-Material Interaction
These notes are a summary of concepts presented in “Radical atoms: beyond tangible bits, toward transformable materials.”
Hiroshi Ishii, Dávid Lakatos, Leonardo Bonanni, and Jean-Baptiste Labrune. 2012. Radical atoms: beyond tangible bits, toward transformable materials. interactions 19, 1 (January + … Read the rest “Daily Note: Human-Material Interaction”